(Mar 2025 - Present)
DevOps Lead
Wouessi Digital
constcoder={name:'Linus Li',skills:['React', 'NextJS', 'Redux', 'Express', 'NestJS', 'MySql', 'MongoDB', 'Docker', 'AWS'],hardWorker:true,quickLearner:true,problemSolver:true,hireable:function() {return(this.hardWorker&&this.problemSolver&&this.skills.length>=5);};};
Who I am?
My name is Linus Li, and I'm a results-oriented full-stack developer driven by a passion for creating impactful web applications. With a proven track record of enhancing user engagement and optimizing performance in e-commerce environments using technologies like React, TypeScript, and Node.js, I'm eager to leverage cloud platforms (AWS, GCP) and modern frameworks to build scalable, data-driven solutions. I thrive in environments where innovation and efficiency are key, and I'm always seeking opportunities to contribute to challenging projects.
(Mar 2025 - Present)
DevOps Lead
Wouessi Digital
(Feb 2024 - Present)
AI Coding / Math Trainer
Outlier AI (Freelance)
(Jan 2023 - Dec 2023)
Software Developer
Groops! eCommerce
Logistic Management System
constproject={name:'Logistic Management System',tools: ['Laravel', 'MySQL', 'AWS EC2', 'AWS RDS', 'AWS S3],myRole:Developer,Description: I designed and built a scalable logistics management system using Laravel. This system automated real-time order tracking, leading to a 40% improvement in operational efficiency through optimized inventory management. I also enhanced the MySQL database schema, improving query performance by 20% and ensuring data integrity. The application was deployed on AWS EC2 with an RDS database, and I utilized S3 for document storage to ensure 99.9% uptime.,};
Connect Four (Web game)
constproject={name:'Connect Four (Web game)',tools: ['React', 'TypeScript', 'WebSocket', 'Redux', 'Tailwind CSS', 'RESTful APIs],myRole:Developer,Description: Me and my group created an interactive, web-based Connect Four game using React and TypeScript. I implemented real-time multiplayer functionality using WebSockets, achieving a 30% reduction in latency. I optimized gameplay performance using Redux for state management and used Tailwind CSS for a responsive design. To understand user engagement, I implemented detailed performance metrics to track player actions.,};
2019 - 2023
Bachelor of Engineering Science in Software Engineering
University of Western Ontario
© Developer Portfolio by Linus Li